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Mac os framework code signing
Mac os framework code signing





mac os framework code signing
  1. #Mac os framework code signing how to
  2. #Mac os framework code signing for mac os

Apps signed with v2 signatures will work on older versions of OS X. To ensure your apps will run without warning on updated versions of OS X, they must be signed on OS X Mavericks 10.9 or later (v2 signatures). Users may receive a Gatekeeper warning and will need to exempt your app to continue using it. Signatures created with OS X Mountain Lion 10.8.5 or earlier (v1 signatures) will be obsoleted and Gatekeeper will no longer recognize them. On the subject of signing for Mac, Apple recently sent out an email stating: You can avoid this by using cp -R instead. So you end up with 3 copies of each framework library. It turns out that the cp -r commands in my script don’t preserve symbolic links. The first time I ran my script I ended up with a whopping 50MB. Note that you can just find and replace all the ‘5’ characters in the script by ‘4’ if you are still using Qt4. In the above rebundle.py is a Python script written by some public spirited individual that can be downloaded from github (thank you, ‘kingcheez’). This is all stuck it all in a bash script, which I can pretty much forget about it (until Apple break something else). dmg image file complete with licence and background image. (Sorry about the small font, but I wanted to avoid confusing line wraps).

mac os framework code signing

# the 2 lines below are just for verification/diagnostics app bundle (including frameworks and plugins)Ĭodesign -deep -force -verify -verbose -sign "Developer ID Application: ". # optionally delete unwanted framework and plugin folders, e.g.: So here is the basic process to build and sign your Qt. The good news is that Apple have also made the codesign command easier with a -deep option to traverse and sign the whole bundle in a single command. MacOS signing Apple Silicon There is a great emulator called 'duckstation' and after quite a bit of hassle I managed to compile an M1 build using CMake (I have no developing experience, I wouldve done it universal if I knew how). The lldb-mi executable requires amework to run.

#Mac os framework code signing how to

I managed to work out how to get it working again after a bit of digging around. The lldb-mi executable was built from the GitHub lldb-mi repository and has a dependency on the amework, which is part of Xcode. The problem appears to be that the directory structure of the app bundle has changed and the Qt4 macdeployqt command does not conform to the new layout (I believe this is also the case for Qt5). Those Apple chaps do love to break stuff. It all worked fine until I upgraded to Mac OS X 10.9.5, which broke my signing script.

#Mac os framework code signing for mac os

I have written previously about signing Qt applications for Mac OS X.







Mac os framework code signing